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This advanced practice module enables students with existing digital practice skills to critically engage with the theme of creative interactive computing, developing interactive digital applications, installations or performances that are multidisciplinary in nature and underpinned by the principles of human-computer interaction (HCI). Students will experiment with cutting edge digital technologies and techniques within a sophisticated theoretical methodological context. They will be introduced to established software and hardware, digital interactive resources, and platforms but will also be encouraged to experiment with emerging technologies that extend or build upon their existing digital skills. Lectures will explore best practice of interactive, performative, and networked media along with theoretical frameworks of digital performance, mixed reality, locative media, and the mediated city. Case studies of interactive applications, installations, and performances as well as ethnographic studies conducted on them will be presented and discussed during lectures.