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Module CREATIVE TECHNOLOGIES AND DIGITAL PROTOTYPING - 1

Module code: EE260
Credits: 5
Semester: 1
Department: ELECTRONIC ENGINEERING
International: Yes
Overview Overview
 

Makerspaces are at the forefront of digital culture and are an increasingly common social element in digital societies. They are creative, inventive, do-it-yourself spaces where people come together to build things, share ideas, solve problems, design, invent and learn from others in a collaborative atmosphere. Inherently multidisciplinary and frequently fusing the arts with engineering and technology, makerspaces are hubs of innovation and invention. In this module you will participate in a university maker space where you will learn by doing, in a problem-based learning enviroment. The courses emphasises basic digital prototyping and fabrication skills and takes places in a friendly, collaborative, eclectic learning atmosphere.
Learning Outcomes. Students after completing this module should be able to:
• Create 3D digital artefacts
• Effectively use a 3D printer
• Understand open source principles
• Demonstrate basic physical prototyping skills
• Use principles of introductory coding to develop solutions
• Use an Arduino to read from simple sensors
• Create physical interaction through application of servo motors and actuators
• Demonstrate basic circuit skills including use of soldering, switches, lights and audio
• Effectively use social media and digital content creation tools to communicate and share their ideas

Open Learning Outcomes
 
Open Teaching & Learning methods
 
Open Assessment
 
Open Autumn Supplementals/Resits
 
Open Timetable
 
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