- Module code: CS426
- Credits: 5
- Semester: 2
- Department: COMPUTER SCIENCE
Topics include: Theory: Primitives, 2D&3D, Image Formats, Colour, Lighting and Shading, Transformations, Rendering, Animation; Hardware: Graphics Cards, Data formats, Display technology, MoCap; Software: OpenGL, Direct X, XNA, Blender (Solid Modelling).
On successful completion of the module, students should be able to:
|Teaching & Learning methods|
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